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CHOKE ME
TECHNOLOGY, HEALTH & WELLBEING
Research about the phenomenon called screen apnea shows that 80% of people who are in focus behind a screen breathe shallowly to periods of holding their breath, which remains the body in a cyclical state of stress.
The project highlights the phenomenon screen apnea, the abusive relationship we can have with screens and opens the dialogue how this will likely get worse heading toward a digital future. Will I be choked, metaphorically?
Translated into a film and interactive prototype.
The film visualizes the phenomenon in a speculative digital future scenario and explores interpersonal intimacy. By making comparisons with our human relationships and how this affect our breathing, like mirroring and synchronized breathing. Whether similar connections can be created between the laptop and its user.
The prototype “BREATHE ME” is a conversation piece that explores a new way of looking and interacting with the laptop. It allows you to become more aware of your breathing, through existing elements of the laptop. To reinforce focus, a step toward staying aware of your body in relation to your device and experience getting in sync.
THE FILM (3 min)
THE INTERACTIVE PROTOTYPE

Images TBA - Can be seen at WDKA Graduation Show 5 - 8 July



OTHERS ABOUT THE PROJECT
“The laptop fan functions now as the effective first signal to check in with our body, because we do not recognize body signals of being overtired/overworked until it is too late, and thus the harm is already done.”
MOONBIRD, Hanne Lieten
World’s first physical breathing coach that fits in your hand
“Without extra stress and pressure from yet another device, a gradual subtle alerting effect that causes you to respond sooner instead, that reinforces focus on work and is a step towards more awareness.”
Kasper van der Meulen
Breathwork biohacker, Bestselling Author “MindLift - Mental fitness for the modern mind”, TEDx speaker
IN DEPTH ↓

WHY?
The abusive relationship we can have with screens and its effect on our breathing, will this likely get worse heading toward a digital future?
Research about the phenomenon called screen apnea shows that 80% of people who are in focus behind a screen breathe shallowly to periods of holding their breath, which remains the body in a cyclical state of stress. Not a bad thing, since stress and fight flight modus is essential for achieving optimal performance. But not if it’s triggered by everyday stresses.
Due to the fact that currently people are working more overtime, experience performance pressure due to staff cutbacks or sick leave, among others due to the current burnout wave. Meaning that here’s an increasing demand for focus with no room for stress.
Whereas from a personal perspective, breathing is a powerful tool for learning to deal with these emotions. Even as businesses today are becoming more aware of incorporating mindfulness and breathwork, the employee still spend most of their time behind the laptop.
Thereby, heading toward a digital future, how realistic is it that experts recommend to step away from your screen?

HOW?
Syncing up with the laptop
by creating comparisons with
our human relationships, we become more conscious of our body behind a screen, and
aware of a future where we are being choked (metaphorically).
Human relationships affect our breathing, this project explores interpersonal intimacy, whether similar connections can be created between the laptop and its user. Mirroring the user’s breathing rhythm while being in focus, to unconsciously promote body awareness.
Thereby, it’s a form of synchronicity, just as we tend to synchronize our breathing when you lie in bed next to your partner. The principle of synchronizing your breathing makes you unconsciously continuing to breathe while working behind your screen. A step towards staying consciously embodied – the practice of being more aware of your body, in relation to our device.
Opening the dialogue about techno-animism, how technology is imbued with human characteristics.
A conversation piece that discovers a new way of looking and interacting with the laptop through existing elements.
